This allows you to strategise how best to counter that monster’s next card. On the right is the monster‘s health, buffs/debuffs and the card they will play next. On the left you can see your health, buffs/debuffs and your current active cards. Once you connect your first piece, your first monster and the second gameplay mechanic comes into play.Ĭombat is turn-based, utilising a limited deck of cards, up to a max of 15 at a time, of various spells to take down the monster. The tutorial requires you to escape the dungeon and you have limited movement squares per turn. You pick up a deck of tiles that you can place in gaps to connect your path forward. There are monsters on some of the times, treasure chests and campfires on others. You can see tiles ahead of you, then a gap to the next group of tiles. ![]() The levels are randomly generated, and the playfield is tile based, however not all tiles are spawned. ![]() The first mechanic is a turn-based dungeon crawl scenario. The tutorial does a great job of teaching you the two main gameplay mechanics of A Long Way Down.
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